About Me Image

About Me

I am Ramses Everaert, a game developer based in Lochristi, Belgium, trained in Digital Arts & Entertainment with a focus on Game Development at Howest University.

I have always been drawn to storytelling and music, starting with films and soundtracks and later evolving into a deep interest in games. The combination of narrative, sound, and interaction is what led me toward the game industry.

I mainly work on gameplay programming and game systems in Unreal Engine and Unity. I enjoy building and refining game mechanics, working on pathfinding, player interaction, and systems that make games feel better to play.

Download Resume

Core Gameplay & Systems

Engines

  • Unreal Engine
  • Unity

Programming Focus

  • Gameplay programming (C++, C#)
  • Pathfinding, Player interaction, Game mechanics
  • UE Blueprinting

Supporting Skills

Web & Tools

  • HTML, CSS, JavaScript (secondary)

Graphics & Rendering

  • Graphics APIs: Vulkan, DirectX
  • Modeling: Maya, Blender, Cinema4D, Houdini

Creative Production

  • Video: OBS, Premiere Pro
  • Audio: Audacity, Audition
  • Design: Photoshop, Illustrator